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	<id>https://archiv.ffxi.sevengamer.de/w/index.php?action=history&amp;feed=atom&amp;title=Promathia-Mission_1-3</id>
	<title>Promathia-Mission 1-3 - Versionsgeschichte</title>
	<link rel="self" type="application/atom+xml" href="https://archiv.ffxi.sevengamer.de/w/index.php?action=history&amp;feed=atom&amp;title=Promathia-Mission_1-3"/>
	<link rel="alternate" type="text/html" href="https://archiv.ffxi.sevengamer.de/w/index.php?title=Promathia-Mission_1-3&amp;action=history"/>
	<updated>2026-06-16T02:25:17Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in Final Fantasy XI Wiki</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://archiv.ffxi.sevengamer.de/w/index.php?title=Promathia-Mission_1-3&amp;diff=80982&amp;oldid=prev</id>
		<title>Yukii: Textersetzung - „Missionsname“ durch „Name“</title>
		<link rel="alternate" type="text/html" href="https://archiv.ffxi.sevengamer.de/w/index.php?title=Promathia-Mission_1-3&amp;diff=80982&amp;oldid=prev"/>
		<updated>2013-07-21T10:12:05Z</updated>

		<summary type="html">&lt;p&gt;Textersetzung - „Missionsname“ durch „Name“&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 21. Juli 2013, 12:12 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Zeile 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#ceffc7&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;'''&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Missionsname&lt;/del&gt;:'''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#ceffc7&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;'''&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Name&lt;/ins&gt;:'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#deffd9&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;Die Mutterkristalle&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#deffd9&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;Die Mutterkristalle&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Yukii</name></author>
	</entry>
	<entry>
		<id>https://archiv.ffxi.sevengamer.de/w/index.php?title=Promathia-Mission_1-3&amp;diff=68372&amp;oldid=prev</id>
		<title>Yukii am 18. Januar 2013 um 23:24 Uhr</title>
		<link rel="alternate" type="text/html" href="https://archiv.ffxi.sevengamer.de/w/index.php?title=Promathia-Mission_1-3&amp;diff=68372&amp;oldid=prev"/>
		<updated>2013-01-18T23:24:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 19. Januar 2013, 01:24 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l104&quot;&gt;Zeile 104:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 104:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[Promyvion - Mea]] ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[Promyvion - Mea]] ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For Mea, the boss is the [[Delver]] ([[:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Category&lt;/del&gt;:Cravers|Craver]] type). His TP attacks are:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For Mea, the boss is the [[Delver]] ([[:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kategorie&lt;/ins&gt;:Cravers|Craver]] type). His TP attacks are:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''[[Carousel]]:''' [[AoE]] physical damage and knockback. Absorbed by [[Utsusemi]]. Exercise caution regarding the use of [[Curaga]], as you do not want to pull hate to yourself.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''[[Carousel]]:''' [[AoE]] physical damage and knockback. Absorbed by [[Utsusemi]]. Exercise caution regarding the use of [[Curaga]], as you do not want to pull hate to yourself.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''[[Promyvion Brume]]:''' [[AoE]] damage + [[Poison]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''[[Promyvion Brume]]:''' [[AoE]] damage + [[Poison]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l116&quot;&gt;Zeile 116:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 116:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[Promyvion - Dem]] ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[Promyvion - Dem]] ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For Dem, the boss is the [[Progenerator]] ([[:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Category&lt;/del&gt;:Gorgers|Gorger]] type). His TP attacks are:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For Dem, the boss is the [[Progenerator]] ([[:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kategorie&lt;/ins&gt;:Gorgers|Gorger]] type). His TP attacks are:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''[[Fission]]:''' Spawns a pet.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''[[Fission]]:''' Spawns a pet.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** This TP move can happen at any time, but happens most beginning at mob 50% HP. The Progenerator is immune to [[Sleep]] and [[Bind]], but the pets are not. This is the most deadly TP move, as the additional mobs can cause a lot of problems if not dealt with and killed. The pets will continue to be generated if some are killed to a maximum of 6 pets, and they share hate with whoever has hate from the [[Progenerator]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** This TP move can happen at any time, but happens most beginning at mob 50% HP. The Progenerator is immune to [[Sleep]] and [[Bind]], but the pets are not. This is the most deadly TP move, as the additional mobs can cause a lot of problems if not dealt with and killed. The pets will continue to be generated if some are killed to a maximum of 6 pets, and they share hate with whoever has hate from the [[Progenerator]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l128&quot;&gt;Zeile 128:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 128:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[Promyvion - Holla]] ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[Promyvion - Holla]] ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For Holla, the boss is the [[Wreaker]] ([[:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Category&lt;/del&gt;:Thinkers|Thinker]] type). His TP attacks are:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For Holla, the boss is the [[Wreaker]] ([[:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kategorie&lt;/ins&gt;:Thinkers|Thinker]] type). His TP attacks are:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''[[Trinary Tap]]:''' Drains 1-3 status effects (including Food, [[Wiederauferstehen]] and [[Utsusemi]]) or 200 HP from the target if no positive status effect is present.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''[[Trinary Tap]]:''' Drains 1-3 status effects (including Food, [[Wiederauferstehen]] and [[Utsusemi]]) or 200 HP from the target if no positive status effect is present.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** It is usually recommended that the tank eat no food for this NM fight. Other ideas used are to buff somewhat useless buffs like: [[Barsilencera]], [[Barpoisonra]], or [[Bard]] songs. You will want to avoid using Elemental-Ra's because if he absorbs them and you have a [[Black Mage]] nuking in party it can reduce their damage, also certain weapon-skill's have Elemental-based properties.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** It is usually recommended that the tank eat no food for this NM fight. Other ideas used are to buff somewhat useless buffs like: [[Barsilencera]], [[Barpoisonra]], or [[Bard]] songs. You will want to avoid using Elemental-Ra's because if he absorbs them and you have a [[Black Mage]] nuking in party it can reduce their damage, also certain weapon-skill's have Elemental-based properties.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Yukii</name></author>
	</entry>
	<entry>
		<id>https://archiv.ffxi.sevengamer.de/w/index.php?title=Promathia-Mission_1-3&amp;diff=66163&amp;oldid=prev</id>
		<title>Yukii am 16. Januar 2013 um 22:49 Uhr</title>
		<link rel="alternate" type="text/html" href="https://archiv.ffxi.sevengamer.de/w/index.php?title=Promathia-Mission_1-3&amp;diff=66163&amp;oldid=prev"/>
		<updated>2013-01-16T22:49:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 17. Januar 2013, 00:49 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l162&quot;&gt;Zeile 162:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 162:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| orders = The first mothercrystal has been tainted with Emptiness. Hurry to the remaining crags to find out if any other stones have met the same fate.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| orders = The first mothercrystal has been tainted with Emptiness. Hurry to the remaining crags to find out if any other stones have met the same fate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;category&lt;/del&gt;:Missionen]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kategorie&lt;/ins&gt;:Missionen]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Kategorie:Chains of Promathia-Missionen]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Kategorie:Chains of Promathia-Missionen]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Yukii</name></author>
	</entry>
	<entry>
		<id>https://archiv.ffxi.sevengamer.de/w/index.php?title=Promathia-Mission_1-3&amp;diff=43258&amp;oldid=prev</id>
		<title>Ninji: Textersetzung - „Reraise“ durch „Wiederauferstehen“</title>
		<link rel="alternate" type="text/html" href="https://archiv.ffxi.sevengamer.de/w/index.php?title=Promathia-Mission_1-3&amp;diff=43258&amp;oldid=prev"/>
		<updated>2011-09-14T10:29:23Z</updated>

		<summary type="html">&lt;p&gt;Textersetzung - „&lt;a href=&quot;/w/index.php?title=Reraise&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Reraise (Seite nicht vorhanden)&quot;&gt;Reraise&lt;/a&gt;“ durch „&lt;a href=&quot;/wiki/Wiederauferstehen&quot; title=&quot;Wiederauferstehen&quot;&gt;Wiederauferstehen&lt;/a&gt;“&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 14. September 2011, 12:29 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l96&quot;&gt;Zeile 96:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 96:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Boss fights are single-party only.  If you went up with a partial alliance someone is going to sit out during the fight.  The fight you want is &amp;quot;Ancient Flames Beckon.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Boss fights are single-party only.  If you went up with a partial alliance someone is going to sit out during the fight.  The fight you want is &amp;quot;Ancient Flames Beckon.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Do not rush up to the boss, as all buffs except your food will cancel upon entering the battlefield.  Instead use a [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Reraise&lt;/del&gt;]] item, food, drinks, and cast your buffs first. You can even rest to full MP, you have lots of time.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Do not rush up to the boss, as all buffs except your food will cancel upon entering the battlefield.  Instead use a [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wiederauferstehen&lt;/ins&gt;]] item, food, drinks, and cast your buffs first. You can even rest to full MP, you have lots of time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Anima have the same effect on all three bosses:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Anima have the same effect on all three bosses:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l129&quot;&gt;Zeile 129:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 129:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[Promyvion - Holla]] ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[Promyvion - Holla]] ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For Holla, the boss is the [[Wreaker]] ([[:Category:Thinkers|Thinker]] type). His TP attacks are:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For Holla, the boss is the [[Wreaker]] ([[:Category:Thinkers|Thinker]] type). His TP attacks are:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''[[Trinary Tap]]:''' Drains 1-3 status effects (including Food, [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Reraise&lt;/del&gt;]] and [[Utsusemi]]) or 200 HP from the target if no positive status effect is present.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''[[Trinary Tap]]:''' Drains 1-3 status effects (including Food, [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wiederauferstehen&lt;/ins&gt;]] and [[Utsusemi]]) or 200 HP from the target if no positive status effect is present.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** It is usually recommended that the tank eat no food for this NM fight. Other ideas used are to buff somewhat useless buffs like: [[Barsilencera]], [[Barpoisonra]], or [[Bard]] songs. You will want to avoid using Elemental-Ra's because if he absorbs them and you have a [[Black Mage]] nuking in party it can reduce their damage, also certain weapon-skill's have Elemental-based properties.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** It is usually recommended that the tank eat no food for this NM fight. Other ideas used are to buff somewhat useless buffs like: [[Barsilencera]], [[Barpoisonra]], or [[Bard]] songs. You will want to avoid using Elemental-Ra's because if he absorbs them and you have a [[Black Mage]] nuking in party it can reduce their damage, also certain weapon-skill's have Elemental-based properties.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** A daring way to take advantage of [[Trinary Tap]]'s absorbtion of food involves allowing your party's tank to eat a bowl of [[Nashmau Stew]], and hope that the [[Wreaker]] quickly absorbs it. If successful, the boss will suffer an enormous decrease in defense and evasion, however it will also gain a bonus in accuracy and attack. This method is very risky, as your tank will be suffering from the massive defense loss until the boss uses [[Trinary Tap]]. However, it has the potential at greatly reducing the difficulty of defeating the boss by crippling its defenses.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** A daring way to take advantage of [[Trinary Tap]]'s absorbtion of food involves allowing your party's tank to eat a bowl of [[Nashmau Stew]], and hope that the [[Wreaker]] quickly absorbs it. If successful, the boss will suffer an enormous decrease in defense and evasion, however it will also gain a bonus in accuracy and attack. This method is very risky, as your tank will be suffering from the massive defense loss until the boss uses [[Trinary Tap]]. However, it has the potential at greatly reducing the difficulty of defeating the boss by crippling its defenses.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ninji</name></author>
	</entry>
	<entry>
		<id>https://archiv.ffxi.sevengamer.de/w/index.php?title=Promathia-Mission_1-3&amp;diff=10161&amp;oldid=prev</id>
		<title>BlueAngel: 9 Versionen</title>
		<link rel="alternate" type="text/html" href="https://archiv.ffxi.sevengamer.de/w/index.php?title=Promathia-Mission_1-3&amp;diff=10161&amp;oldid=prev"/>
		<updated>2010-12-25T07:16:15Z</updated>

		<summary type="html">&lt;p&gt;9 Versionen&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[en:Promathia Mission 1-3]]&lt;br /&gt;
{{Übersetzung}}&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;74%&amp;quot;&lt;br /&gt;
|width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#ceffc7&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;'''Missionsname:'''&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#deffd9&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;Die Mutterkristalle&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#ceffc7&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;'''Start NPC:'''&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#deffd9&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#ceffc7&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;'''Vorausetzungen:''' &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#deffd9&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;[[Chains of Promathia]]-Erweiterung&lt;br /&gt;
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|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#ceffc7&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;'''Empfohlener Level:'''&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#deffd9&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;30&lt;br /&gt;
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|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#ceffc7&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;'''Titel:''' &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#deffd9&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#ceffc7&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;'''Wiederholbar:''' &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#deffd9&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;Nein&lt;br /&gt;
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|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#ceffc7&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;'''Belohnung:''' &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#deffd9&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;Zugang zu den Arealen [[Lufaise-Wiesen]] and dem [[Tavnazisches Archipel]]&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;1500 Erfahrungspunkte&lt;br /&gt;
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|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;white&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;white&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
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|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#ceffc7&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;'''Vorherige Mission:''' &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#deffd9&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;[[Promathia-Mission 1-2|Promathia Mission 1-2: Unterhalb der Erzengel]]&lt;br /&gt;
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|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#ceffc7&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;'''Nächste Mission:''' &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#deffd9&amp;quot;|&amp;amp;nbsp;&amp;amp;nbsp;[[Promathia-Mission 2-1|Promathia Mission 2-1: Eine Einladung nach Westen]]&lt;br /&gt;
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|width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
__NOTOC__&lt;br /&gt;
|}&lt;br /&gt;
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----&lt;br /&gt;
== Lösungsweg ==&lt;br /&gt;
&lt;br /&gt;
* Gehe zu einem der [[Shattered Telepoint]]s, um [[Promyvion]] zu betreten.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Hinweis: Seite dem Update vom 21.06.2010 gibt es keine [[Level]]-Begrenzung mehr in den Promyviongebieten. Ein Grossteil der Informationen unten bezieht sich darauf, wie die Mission mit Level 30 zu lösen ist. Die gesamte Mission, einschliesslich aller Memory Receptacles und NMs, können leicht mit jedem Level 75 Job solo erledigt werden und sogar deutlich niedrigere Level. Es wird auch kein Anima benötigt.'''&lt;br /&gt;
'''Beachte, dass es jetzt stärkere Feinde mit einem Level von 78 bis 80+ (VT-IT auf Level 75+) in diesen Gebieten befinden, die aber leicht auszuweichen sind.'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:PromyvionDem.png|Promyvion - Dem&lt;br /&gt;
File:PromyvionHolla.png|Promyvion - Holla&lt;br /&gt;
File:PromyvionMea.png|Promyvion - Mea&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Die Grundlagen ==&lt;br /&gt;
* Die [[Level]]-Begrenzung ist Level 30.&lt;br /&gt;
* Welches [[Promyvion]] man als erstes erledigen möchte ist frei wählbar.&lt;br /&gt;
* [[Erfahrungspunkte]] werden verdient, als als wäre man Level 30.  Jeder erlebte [[Tod]] verursacht einen auf [[Level]] 30 angepassten [[Erfahrungspunkte]]-Verlust (350-400, wenn man zum [[Heimatpunkt]] zurückkehrt). Im [[BCNM]] gibt es keinen [[Erfahrungspunkte]]-Verlust.&lt;br /&gt;
* [[Promyvion]]s werden durch die [[Shattered Telepoint]]s am entsprechenden [[Crag]] betreten. Zum Beispiel: Gehe zum [[Shattered Telepoint]] beim [[Crag of Dem]], wenn du [[Promyvion - Dem]] als erstes erledigen möchtest.&lt;br /&gt;
* Hast du z.B. den [[Crag of Dem]] als erstes betreten, werden die anderen [[Promyvion]] Areale versiegelt.&lt;br /&gt;
* Das Siegel hebt sich auf, wenn du dein zuerst gewähltes [[Promyvion]] gewinnst oder deine Erinnerungen versiegeln lässt. Man kann seine Erinnerung durch Klicken auf die [[Large Apperatures]] des jeweilegen [[Crag]]s versiegeln.&lt;br /&gt;
=== Das Verhalten der Monster ===&lt;br /&gt;
Die Monster in [[Promyvion]] heißen &amp;quot;Die [[Leeren]]&amp;quot;. Jedes [[Promyvion]] hat 4 verschiedene Monstertypen: [[Wanderer]]s, [[Weeper]]s, [[Seether]]s und einen exklusiven Boss, abhängig vom jeweiligen [[Promyvion]]. Die [[Seether]]s und exklusiven Monster varieren im Level, abhängig von der Ebene im jeweiligen [[Promyvion]]:&lt;br /&gt;
&lt;br /&gt;
*Erste Ebene: [[Leichte Beute]] bis [[Gute Herausforderung]]&lt;br /&gt;
*Zweite Ebene: [[Ebenbürtig]] bis [[Stark]]&lt;br /&gt;
*Dritte Ebene: [[Sehr Stark]] bis [[Unvorstellbar Stark]]&lt;br /&gt;
*Vierte Ebene: [[Unvorstellbar Stark]]++&lt;br /&gt;
&lt;br /&gt;
[[Weeper]]s und [[Wanderer]]s sind immer etwas niedriger im Level. Sie sind [[Stark]] bis [[Sehr Stark]] auf der letzten Ebene.&lt;br /&gt;
&lt;br /&gt;
Weepers and Wanderers are always a little lower, being only Tough or Very Tough on the last floor to level 30.&lt;br /&gt;
Do not bother with [[Sneak]] or [[Invisible]], '''all''' of the mobs, on '''all the floors''' are [[True Sight]] and aggressive, but only mobs with similar elemental cores will link.&lt;br /&gt;
&lt;br /&gt;
=== Information on Promyvions ===&lt;br /&gt;
Buffs no longer wear off when entering Promyvion. It is recommended that you use the map on this site. It shows the locations of all the [[Memory Receptacle]]s and teleport locations.&lt;br /&gt;
&lt;br /&gt;
To go up a floor, you must find and defeat a [[Memory Receptacle]]. They always appear on the teleport platforms found on each floor; although there are several possible locations on the second and third floors, the location of the MRs will be random.  The MR will pop several [[Stray]]s.  If the MR is real, a Memory Stream will appear upon defeat, and you have three minutes to enter this stream and go up to the next level.  If the MR is a fake, nothing will appear.  Be sure to kill all the Strays before entering the portal because if you attempt to use it while being attacked, you will get an error message. A Ranger can solo all the MR's using sushi and bolts ranging from Holy to Bloody; the Ranger can melee the MR while using his ranged attacks to kill the Strays. On the third floor, the Ranger can use Bloody Bolts to kill the Light Strays and Holy Bolts to kill the others.&lt;br /&gt;
&lt;br /&gt;
If you need to go down a level, search for a platform that has a live portal, but no MR sitting on it. That will be the portal down. Do not get separated from your group, so don't randomly explore!&lt;br /&gt;
&lt;br /&gt;
On the fourth floor, there is no MR, but a zoneline to the Spire (BC entrance).  It may be very difficult to avoid aggro on the fourth floor if you have no high level players to clear the path, but if you get caught and the castle-like structure is nearby, you should be able to zone easily. If your party has a SMN, have them summon [[Carbuncle]] and have it assault/kite any monsters that aggro, the party can then zone into the Spire, or have a high level character clear the way.&lt;br /&gt;
&lt;br /&gt;
It is advised that before entering the battlefield, you set an order of use for animas. They last 30 seconds and do overlap (in that by using one during the effect of another of the same type the timer of effect will reset to 30 seconds), but panicking and using three at once is a waste. Also note that the effects of [[anima]] stack, so you can use [[Psychoanima]] and [[Hysteroanima]] in pairs to stop all attacks. You can use a very simple breakdown and tell the party:&lt;br /&gt;
* Member #1 use 2 at 100% mob HP&lt;br /&gt;
* Member #2 use 2 at 80% mob HP&lt;br /&gt;
* Member #3 use 2 at 60% mob HP&lt;br /&gt;
* Member #4 use 2 at 40% mob HP&lt;br /&gt;
* Member #5 use 2 at 20% mob HP&lt;br /&gt;
* Member #6 hold for emergency use should someone become unable to use theirs.&lt;br /&gt;
** Please note that the game will impose a re-use time on the [[anima]] usage, so you will not be able to use them immediatly one after another. There will be very short delay, and then the next [[anima]] can be used. So dont panic if it doesn't allow you to use your second one right away, and make sure people confirm that both of their [[anima]] did use successfully.&lt;br /&gt;
&lt;br /&gt;
=== The Battlefield ===&lt;br /&gt;
Boss fights are single-party only.  If you went up with a partial alliance someone is going to sit out during the fight.  The fight you want is &amp;quot;Ancient Flames Beckon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Do not rush up to the boss, as all buffs except your food will cancel upon entering the battlefield.  Instead use a [[Reraise]] item, food, drinks, and cast your buffs first. You can even rest to full MP, you have lots of time.&lt;br /&gt;
&lt;br /&gt;
Anima have the same effect on all three bosses:&lt;br /&gt;
* '''[[Psychoanima]]''' causes the boss to be 100% intimidated by players for ~30 seconds, stopping all normal attacks (prevents 7-8 attacks).&lt;br /&gt;
* '''[[Hysteroanima]]''' causes the boss's special attacks to fail for ~20 seconds.  They are still readied, but do not execute.  This is especially useful in the last 20% of the boss' HP, when they start to spam their TP attacks.&lt;br /&gt;
* '''[[Terroanima]]''' causes the boss to run away from the player with hate for ~30 seconds.&lt;br /&gt;
&lt;br /&gt;
==== [[Promyvion - Mea]] ====&lt;br /&gt;
For Mea, the boss is the [[Delver]] ([[:Category:Cravers|Craver]] type). His TP attacks are:&lt;br /&gt;
* '''[[Carousel]]:''' [[AoE]] physical damage and knockback. Absorbed by [[Utsusemi]]. Exercise caution regarding the use of [[Curaga]], as you do not want to pull hate to yourself.&lt;br /&gt;
* '''[[Promyvion Brume]]:''' [[AoE]] damage + [[Poison]]&lt;br /&gt;
* '''[[Murk]]:''' [[AoE]] [[Slow]] + [[Gravity]].&lt;br /&gt;
* '''[[Impalement]]:''' Drops the target to 5% HP and resets target's hate, similiar to [[Throat Stab]]. Can avoid by running out of range.&lt;br /&gt;
** Don't panic when he uses this attack, as he will reset hate and move onto someone else, giving you time to Cure up. It is worthwhile to have [[Hi-Potion]] ready for when he uses this attack, so that too much MP is not spent Curing back to full HP. This is the most deadly TP move, and can cause real problems if you do not cure up before obtaining hate once again. Great time for a [[Paladin]] to Cure3 himself for regaining hate control, bad time for a [[White Mage]] to use Cure3.&lt;br /&gt;
* '''[[Empty Thrash]]:''' Single target damage.&lt;br /&gt;
* '''[[Material Fend]]:''' Evasion boost.&lt;br /&gt;
&lt;br /&gt;
Beating [[Promyvion - Mea]] grants you the item [[Light of Mea]] in the Temporary Key Items section.&lt;br /&gt;
&lt;br /&gt;
==== [[Promyvion - Dem]] ====&lt;br /&gt;
For Dem, the boss is the [[Progenerator]] ([[:Category:Gorgers|Gorger]] type). His TP attacks are:&lt;br /&gt;
* '''[[Fission]]:''' Spawns a pet.&lt;br /&gt;
** This TP move can happen at any time, but happens most beginning at mob 50% HP. The Progenerator is immune to [[Sleep]] and [[Bind]], but the pets are not. This is the most deadly TP move, as the additional mobs can cause a lot of problems if not dealt with and killed. The pets will continue to be generated if some are killed to a maximum of 6 pets, and they share hate with whoever has hate from the [[Progenerator]].&lt;br /&gt;
* '''[[Vanity Drive]]:''' Directional [[AoE]] damage. Make sure people stand behind the NM for the duration of the fight.&lt;br /&gt;
* '''[[Spirit Absorption]]:''' Drains 200 HP from the target, ignores [[Utsusemi]].&lt;br /&gt;
* '''[[Promyvion Barrier]]:''' Defense boost.&lt;br /&gt;
* '''[[Stygian Flatus]]:''' [[AoE]] [[Paralyze]]. [[Barparalyzra]] at the start of the fight can be very worthwhile here in the event the healer can not, or does not have time, to pass [[Paralyna]] out to everyone. This is quite a deadly move that can cause your party to wipe.&lt;br /&gt;
* '''[[Quadratic Continuum]]:''' Single target damage.&lt;br /&gt;
&lt;br /&gt;
* Beating [[Promyvion - Dem]] grants you the item [[Light of Dem]] in the Temporary Key Items section.&lt;br /&gt;
&lt;br /&gt;
==== [[Promyvion - Holla]] ====&lt;br /&gt;
For Holla, the boss is the [[Wreaker]] ([[:Category:Thinkers|Thinker]] type). His TP attacks are:&lt;br /&gt;
* '''[[Trinary Tap]]:''' Drains 1-3 status effects (including Food, [[Reraise]] and [[Utsusemi]]) or 200 HP from the target if no positive status effect is present.&lt;br /&gt;
** It is usually recommended that the tank eat no food for this NM fight. Other ideas used are to buff somewhat useless buffs like: [[Barsilencera]], [[Barpoisonra]], or [[Bard]] songs. You will want to avoid using Elemental-Ra's because if he absorbs them and you have a [[Black Mage]] nuking in party it can reduce their damage, also certain weapon-skill's have Elemental-based properties.&lt;br /&gt;
** A daring way to take advantage of [[Trinary Tap]]'s absorbtion of food involves allowing your party's tank to eat a bowl of [[Nashmau Stew]], and hope that the [[Wreaker]] quickly absorbs it. If successful, the boss will suffer an enormous decrease in defense and evasion, however it will also gain a bonus in accuracy and attack. This method is very risky, as your tank will be suffering from the massive defense loss until the boss uses [[Trinary Tap]]. However, it has the potential at greatly reducing the difficulty of defeating the boss by crippling its defenses.&lt;br /&gt;
* '''[[Trinary Absorption]]:''' Drains HP from the target.&lt;br /&gt;
* '''[[Shadow Spread]]:''' [[AoE]] [[Curse]], [[Blind]], and [[Sleep]].  Use [[Poison Potion]]s to prevent sleep and [[Holy Water]] to remove Curse. This is the most deadly TP move, and can end the battle if everyone is kept slept. The Blind effect is especially nasty. It's not uncommon to wipe with the mob having been at 5% or less for several minutes if the blind isn't kept off the melee.&lt;br /&gt;
* '''[[Stygian Vapor]]:''' Short range [[AoE]] [[Plague]].&lt;br /&gt;
* '''[[Negative Whirl]]:''' [[AoE]] [[Ice]]? damage plus [[Slow (Status Effect)|Slow]].&lt;br /&gt;
* '''[[Winds of Promyvion]]:''' Self-[[Erase]] effect removing one negative effect from the NM. It's useful to debuff the NM as he may often use this in place of more devastating TP attacks. [[Slow]] works well for activating this TP move.&lt;br /&gt;
* '''[[Empty Cutter]]:''' Single target physical damage.&lt;br /&gt;
&lt;br /&gt;
Beating [[Promyvion - Holla]] grants you the item [[Light of Holla]] in the Temporary Key Items section.&lt;br /&gt;
&lt;br /&gt;
===After Completion===&lt;br /&gt;
After completion of the third Promyvion boss, members on this mission will be automatically warped to [[Lufaise Meadows]] after a cutscene.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* While it is possible to get the experience point bonus from each of the 3 Promyvions in one day, there is a cooldown period before you can receive the bonus for the same Promyvion.&lt;br /&gt;
* You can obtain EXP from both the ENM and mission battles in the same day.&lt;br /&gt;
* The [[Tavnazian Archipelago Supplies]] can only be obtained after returning to [[Tavnazian Safehold]] during the mission [[Sheltering Doubt]].&lt;br /&gt;
&lt;br /&gt;
=== Guides ===&lt;br /&gt;
* [[Promyvion Guide]]&lt;br /&gt;
* [[/Strategies|Strategies]]&lt;br /&gt;
* [[CoP 1-3 Guide]]&lt;br /&gt;
&lt;br /&gt;
=== Videos ===&lt;br /&gt;
See the [[/Video|Video page]].&lt;br /&gt;
&lt;br /&gt;
=== Game Script and Cutscene Video ===&lt;br /&gt;
{{spoiler2}}&lt;br /&gt;
{{Mission/Description&lt;br /&gt;
| orders = The first mothercrystal has been tainted with Emptiness. Hurry to the remaining crags to find out if any other stones have met the same fate.&lt;br /&gt;
}}&lt;br /&gt;
[[category:Missionen]]&lt;br /&gt;
[[Kategorie:Chains of Promathia-Missionen]]&lt;/div&gt;</summary>
		<author><name>BlueAngel</name></author>
	</entry>
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