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* Source: [http://ffxi.allakhazam.com/db/jobs.html?fjob=16;mid=1146172127221811961 The Forbidden Art of The Immortals @ Allakhazam] | * Source: [http://archiv.ffxi.allakhazam.com/db/jobs.html?fjob=16;mid=1146172127221811961 The Forbidden Art of The Immortals @ Allakhazam] | ||
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Different attacks do different types of damage, and different enemies may be resistant or particularly vulnerable to certain damage types. The basic types are:
| Bild | Schadensart | Waffenart |
|---|---|---|
| Stumpf | Fäuste, Keule, Stock, Harlequin Frame, Stormwaker Frame, Sharpshot Frame | |
| Schmettern | Axt, Großaxt, Großschwert, Schwert, Sense, Katana, Großkatana, Valoredge Frame | |
| Stechen | Dolch, Lanze, Bogenschießen, Schießkunst, Shuriken, Bumerang |
Ausnahmen[Bearbeiten | Quelltext bearbeiten]
Some weapons have a different damage type than usual for their Kategorie.
- Rapier and Epee-type Swords do Stechen damage. Some examples: Joyeuse, Degen, Florett.
- The Bourdonasse (Polearm) does Stumpf damage.
- The Crude Sword (Great Sword) does Stumpf damage.
- The Honebami (Great Katana) does Stumpf damage.
- The Chiroptera Dagger (Dagger) does Schmettern damage.
- The Vampiric Claws (Hand-to-Hand) weapon does Schmettern damage.
- The Birdbanes (Hand-to-Hand) weapon does Stechen damage.
- When using the Monk Job Ability "Formless Strikes", the damage type of melee strikes and kick attacks is nonphysical, nonelemental. This damage will not be subject to any of the damage-type specific bonuses or penalties below.
Despite having an uncharacteristic damage type when meleeing, these exceptions still use normal damage types during weapon skills. For example, when performing a weapon skill with Vampiric Claws or while using Formless Strikes and any Hand-to-Hand weapon, the damage type is Stumpf.
Damage Type Modifiers by Monster Family[Bearbeiten | Quelltext bearbeiten]
| Family | H2H (Stumpfe-Waffen) | Impact (Stumpfe-Waffen) | Schmettern | Stechen |
|---|---|---|---|---|
| Bees | 1.25 | |||
| Bat Trios | 1.25 | |||
| Rocs | 0.75 |
0.75 | 1.25 | |
| Birds | 1.25 | |||
| Colibri | 1.25 | |||
| Corses* | 1.125 | 1.25 | 0.75 | |
| Doomed* |
0.875 | 0.875 | 1.125 |
1 |
| Elementals | 0.25 | 0.25 | 0.25 | 0.25 |
| Flans (Normal Mode) | 0.75 | 0.75 | 0.875 | 1 |
| Flans (Spiked Mode) | 0.25 | 0.25 | 0.375 | 0.50 |
| Flies | 1.25 | |||
| Ghosts* | 0.50 | 0.50 | 0.75 | 0.75 |
| Giant Bats | 1.25 | |||
| Hecteyes | 0.75 | 0.75 | ||
| Hounds | 1.125 | |||
| Imps | 1.125 | |||
| Ladybugs | 1.50 | |||
| Leeches | 0.75 | 0.75 | ||
| Magic Pots | 1.25 | 1.50 | ||
| Mandragoras | 1.25 | |||
| Mimics | 0.50 | 0.50 | 0.50 | 0.50 |
| Puks | 1.25 | |||
| Skeletons* | 1.125 | 1.25 | 0.875 | 0.50 |
| Slimes | 0.25 | 0.25 | 0.50 | 0.50 |
- Where not otherwised specified, the damage modifier is understood to be 1.0
- Reduced modifiers for undead monsters (marked above with *) will be raised to 1.0 for a short time if the monster takes damage from a Banish spell.
- The Warrior job ability Tomahawk raises reduced modifiers for any monster it is used on for 30 seconds (and +15 seconds per additional merit, up to 1:30). It is currently unknown if it raises the reduced modifiers to 1.0, or if there is less of an effect.
- Source: Vanad'iel Monsters (Japanese)
Avatar damage types[Bearbeiten | Quelltext bearbeiten]
Avatars all do Stumpf damage with their normal melee attacks.
The physical blood pacts, however, do 4 different types of damage (all physical BPs are melee damage unless otherwise specified):
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- This means Ramuh would hit just as hard as Titan on pots (assuming he connected all 3 attacks)
- Diabolos' Somnolence and Nether Blast Blood Pact's have a longer range than other offensive magical blood pacts and deal non-elemental damage.
- Somnolence deals damage with an additional effect of Gravity.
- Nether Blast goes through shadows, Superkniff and Invincible, it also deals extremely consistant 100%(?) accurate damage.
- Nether Blast may be more accurately classified as magical damage.
Physical Blue Magic damage types[Bearbeiten | Quelltext bearbeiten]
Physical Blue Magic takes on Damage Types as well. Below is the list:
